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Affichage des messages du juin, 2023

Logic Puzzle #7 - 22nd Street

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22nd Street This is a new puzzle of mine. There are only 2 clues in this country road, no matter how you interpret "2 clues" (hehe). As a warning, I think it is a bit fuzzy at points (but should be solvable regardless)! Rules and link Draw a non-intersecting loop through the centers of some cells which passes through each region exactly once. A number in a region represents how many cells in the region are visited by the loop. Orthogonally adjacent cells across a region border may not both be unused. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #6 - Lotus

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Lotus This is another old puzzle of mine. I am very proud of its construction; my previous attempts with yajisan-kazusan ended up very messy. This one, however, has a clean layout (and a lot of rotational symmetry in the clue placements)! Rules and link Shade some cells so that no two shaded cells are orthogonally adjacent and the remaining unshaded cells form one orthogonally connected area. If a cell with a number in it is unshaded, the number represents how many shaded cells are in a straight line in the indicated direction. If a cell with a number in it is shaded, the number is meaningless. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #5 - Stone Stairs

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Stone Stairs Another old puzzle of mine. This stostone is almost fully rotationally symmetric - a 4 in the bottom right is the only difference. I am still a bit surprised this ended up unique! Rules and link Shade a single group of orthogonally connected cells in each region. Shaded groups may not share a bold border. Regions with numbers must contain the indicated amount of shaded cells. If all of the shaded groups were to fall straight down without changing shape, they must completely fill the bottom half of the grid. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #4 - Small Aqre

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Small Aqre  Another old puzzle of mine. This aqre is made up of 8 3x3 squares, each having an odd number of shaded cells in them. Neat! Rules and link Shade some cells so that all shaded cells form one orthogonally connected area. Regions with numbers must contain the indicated amount of shaded cells. There may not exist a run of more than three consecutive shaded or unshaded cells horizontally or vertically anywhere in the grid. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #3 - 12 Clues Yajilin

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12 Clues Yajilin Another old puzzle of mine. This yajilin was initially a somewhat easy puzzle, then I decided to take out the clue that was the starting point. A new harder path revealed itself. (Also there are 12 1-2 clues: six 1s and six 2s. Kinda neat!) Rules and link Shade some cells so that no two shaded cells are orthogonally adjacent and draw a non-intersecting loop through the centers of all the remaining empty cells. Clues cannot be shaded, and represent the number of shaded cells in a straight line in the indicated direction. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #2 - Compact Nurikabe?

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Compact Nurikabe? This is another old puzzle of mine. It's a (somewhat) dense nurikabe with 4 question marks. Hmm.. Rules and link Shade some cells so that all shaded cells form one orthogonally connected area and no 2x2 region is entirely shaded. Clues cannot be shaded, and every orthogonally connected area of unshaded cells contains exactly one clue, the value of which represents the size of the area. Question marks act as regular clues except that the size of their respective area is unspecified. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #1 - Button Tapa

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Button Tapa This is an old puzzle of mine. It's a simple tapa with the clues laid out like a small button! Also this is my first post. Hi people! Here you will be able to find logic puzzles mostly, but sometimes there might be other stuff sprinkled in.  Rules and link Shade some cells so that all shaded cells form one orthogonally connected area and no 2x2 region is entirely shaded. Clues cannot be shaded, and represent the lengths of the blocks of consecutive shaded cells in the (up to) eight cells surrounding the clue. You can solve this puzzle here using puzz.link's interface