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Affichage des messages du septembre, 2023

Logic Puzzle #35 - Spaced Out

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 Spaced Out This is a new puzzle of mine. As a warning, I believe this tasquare is a bit hard, but it should have a satisfying solve! Rules and link Shade some cells so that each orthogonally connected area of shaded cells is in the shape of a square and the remaining unshaded cells form one orthogonally connected area. Clued cells cannot be shaded, and represent the total size of the shaded squares that share an edge with the clue. If a clue has no number, it must share an edge with at least one shaded square. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #34 - Bigger Button Tapa

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Bigger Button Tapa  This is a new puzzle of mine. A while back, I made a small tapa shaped like a button. This one is also shaped like a button, but it's a bit bigger :p Rules and link Shade some cells so that all shaded cells form one orthogonally connected area and no 2x2 region is entirely shaded. Clues cannot be shaded, and represent the lengths of the blocks of consecutive shaded cells in the (up to) eight cells surrounding the clue. You can solve this puzzle here using puzz.link's interface

Logic Puzzle #33 - A++

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 A++ This is a new puzzle of mine. This aqre has 2 cross regions with 2 shaded cells in them. There's also a fish in the bottom left if you look really hard :p Rules and link Shade some cells so that all shaded cells form one orthogonally connected area. Regions with numbers must contain the indicated amount of shaded cells. There may not exist a run of more than three consecutive shaded or unshaded cells horizontally or vertically anywhere in the grid. You can solve this puzzle here using puzz.link's interface

Logic puzzles #29-32 - EnsembLe

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 EnsembLe These are some old puzzles of mine. I decided to attempt setting a puzzle genre I had never set before (sashigane). I ended up making four of those, with a little progression in them :p Rules and link Divide the grid into regions of orthogonally connected cells. Each region must be an L shape with a width of one cell. Arrows must lie at one end of an L and point toward the bend. Circles must lie at the bend of an L, and if one contains a number, the L it’s inside must contain the indicated amount of cells. You can solve the first puzzle here using puzz.link's interface You can solve the second puzzle here using puzz.link's interface You can solve the third puzzle here using puzz.link's interface You can solve the fourth puzzle here using puzz.link's interface

Logic Puzzles #26-28 - Star Wars Trilogy

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 Star Wars Trilogy These are some old puzzles of mine. They are pretty small Star Battles, and there are three of them. There are no force or Jedi involved in those, unfortunately. Rules and links Place stars into some cells such that each row, column, and outlined region contains exactly N stars. The value of N is given outside the grid. Stars may not touch one another, not even diagonally. You can solve the top puzzle here using puzz.link's interface You can solve the middle puzzle here using puzz.link's interface You can solve the bottom puzzle here using puzz.link's interface

Logic Puzzles #23-25 - Internal Conflicts

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 Internal Conflicts On puzz.link, regions are made of individual edges, each separating two different cells. However, using those individual edges, it is possible to create internal borders that do not form regions. These three puzzles are using this "exploit", which result in some interesting consequence stemming from error-checking. Due to the subtleties of internal border, the rules have been modified to encompensate that. Changed sections are in bold. Country Road Rules and link Draw a non-intersecting loop through the centers of some cells which passes through exactly two bold borders in, or on the exterior of each region . A number in a region represents how many cells in the region are visited by the loop. Orthogonally adjacent cells across a bold border may not both be unused. You can solve this puzzle here using puzz.link's interface Heyawake Rules and link Shade some cells so that no two shaded cells are orthogonally adjacent and the remaining unshaded cells for

Logic Puzzles #11-22 - Bite Sized Loops

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Bite Sized Loops These are some old puzzles of mine. They are not particularly difficult, but they are small (all 6x6).. and there's 12 of them! Balance Loop Rules and link Draw a non-intersecting loop through the centers of some cells that passes through every circle. The straight line segments coming out of a white circle must have equal length, while the straight line segments coming out of a black circle must have different lengths. A clue in a circle represents the sum of the lengths of these two line segments. You can solve this puzzle here using puzz.link's interface Castle Wall Rules and link Draw a non-intersecting loop through the centers of some cells. The loop may not enter outlined cells or cells containing clues. White cells with outlines must lie inside the loop, while black cells with outlines must lie outside the loop. Grey cells may either be inside or outside the loop. A number represents the sum of the lengths of loop segments in the indicated direction. You